Must have at least 1 year of prior work experience in each of the following 1. Advanced algorithms for game artificial intelligence including pathfinding, behavior tree, and planner to bring characters to life; 2. Using advanced linear algebra and 3D math to manipulate and transform characters and ingame objects in a realistic way; 3. Applying realistic physics simulation to resolve interactions between animated characters and the environment to archive gameplay goals; 4. Performing computational complexity analysis for runtime performance optimization; and 5. Using advanced data structures for efficient memory management.br br Position permits telecommuting.
Categorias: eb3
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